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REAUSHAMBEAUX'S LABYRINTH
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Devlog
enemies spawn properly now
September 27, 2023
by
Interactive.Zone
we are simply cookin that good shit now we making racks we are pimping in 4k...
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we SMOKING that SCOOBY DOO
September 25, 2023
by
Interactive.Zone
refactored inventory, now you can't double equip. Should have enemy drops in soon!...
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stat screen baby
September 18, 2023
by
Interactive.Zone
1
it works lol calculates your max dmg, your likelyhoods to hit and block (this will be rebalanced more later, just because the range of values that you can defend with does not make a higher likelyhood...
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working on inventory and item lookup table
September 16, 2023
by
Interactive.Zone
the inventory hook for initialization has been setup, have some dummy items in inventory to show it's awake. Hopefully will have it working today with item lookups but we shall see as I need to get it...
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STACKING PAPER AND OBLITERATING OPS
September 15, 2023
by
Interactive.Zone
just fixed a collider logic error, thanks for pointing it out Dog...
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fixed collision error related to a prefab
September 14, 2023
by
Interactive.Zone
no more wallphasing boys it's off the menu pack it up it's jowari da...
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event log works now
September 14, 2023
by
Interactive.Zone
do a little dance we got event logs workin bay beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee...
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